LabScape
A downloadable game
🧟 Open-World Zombie Game – Master’s Project
Project Summary:
This open-world zombie survival game was developed during my Master’s program in Digital Game Development. The project focused on designing and implementing a large-scale terrain system, exploration mechanics, and dynamic enemy behavior within a free-roaming environment.
Inspired by modern survival games, the goal was to create a playable prototype that emphasizes player autonomy, environmental storytelling, and technical scalability within Unity.
Technical Highlights:
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🌍 Developed in Unity, using the Terrain system to build expansive, explorable environments
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🧟 Designed and programmed zombie AI with patrol, chase, and attack behaviors
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🔄 Implemented open-world mechanics, such as free movement, resource zones, and event triggers
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🖥️ Integrated systems for environment lighting, soundscapes, and atmosphere
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💻 Programmed in C#
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🎓 Created as part of a final Master's project focused on level design, systems thinking, and emergent gameplay
This project allowed me to explore the challenges of large-scale level design, AI behavior systems, and creating an immersive gameplay loop in an open 3D environment.
Status | Released |
Author | Helyson Santos |
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